《Sinofuturism》is a film created by Malaysian artist Lawrence Lek, which combines the future imagination and reality of Chinese technology and culture, exploring the impact of the Internet age on human identity.
The film is based on the development of future technology in China and tells the story of a fictional character named Chen Chi, a representative Chinese youth. Through Chen Chi’s perspective, the film explores the relationship between Chinese traditional culture, Internet culture, and future technology culture, as well as their status in the context of globalization.
The film uses a lot of virtual reality technology to present a fictional future world. This world is a supercity driven by artificial intelligence and a global cultural center. In this world, traditional culture and future technology are mixed together, becoming a new cultural phenomenon called “Sinofuturism.”
“Sinofuturism” is a controversial concept that attempts to redefine the relationship between “Chineseness” and “futurism.” Lek believes that the development of Chinese culture and technology has promoted the progress of global culture and technology. Therefore, “Sinofuturism” should be seen as a cultural trend, rather than nationalism or dictatorship.
The film is well-made, with excellent music and visual effects. The language of the film is English, but because it is made using virtual reality technology, understanding the language is not necessary. The film has sparked widespread reactions and discussions internationally and is seen as a groundbreaking work with important inspirational significance for the future of Chinese culture and technology.
Overall, “Sinofuturism” is a film well worth watching. It integrates Chinese traditional culture, Internet culture, and future technology culture in a unique way, exploring the impact of the Internet age on human identity. The virtual reality technology in the film is excellent, bringing a new visual experience to the audience, while also showcasing the future development direction of Chinese culture and technology.
Last modified: May 5, 2023